MOV.i32.ts r1, lane_id MOV.i32.id r1, wls_ptr MOV.i32 r1, lane_id MOV.i32 r1, wls_ptr FADD.f32 r0, r1 TEX.computed.2d.slot0 @r2, @r4:r5:r6:r7 BRANCH BRANCH #0 BRANCH #0, offset: BRANCH u0, offset:-123456789 BRANCH u0, offset:123456789 IADD_IMM.i32 r3, #12345 FADD.v2f16 r0, r1, r0.h0 MOV.i32.wait01.wait1 r0, r1 MOV.i32.wait01.return r0, r1 MOV.i32.reconverge.return r0, r1 FROUND.f32.rtn.clamp_m1_1 r2, `r2.neg # An instruction may access no more than a single 64-bit uniform slot. FADD.f32 r0, u0, u4 FADD.f32 r0, u5, u3 FADD.f32 r0, u5, u6 # An instruction may access no more than 64-bits of combined uniforms and constants. FMA.f32 r0, u0, u1, 0x0 FMA.f32 r0, u0, 0x40490FDB, 0x0 FMA.f32 r0, 0x3F317218, 0x40490FDB, 0x0 # An instruction may only access uniforms in the default immediate mode. MOV.i32.id r0, u0 MOV.i32.ts r0, u1 # An instruction may access no more than a single special immediate (e.g. lane_id). IADD.u32 r0, lane_id, core_id IADD.u32.id r0, lane_id, core_id IADD.u32.ts r0, tls_ptr, wls_ptr IADD.u32.ts r0, tls_ptr, tls_ptr_hi IADD.u32.id r0, tls_ptr, tls_ptr_hi IADD.u32.id r0, tls_ptr, 0x40490FDB