Network Working Group                                         J. Heffner
Request for Comments: 4963                                     M. Mathis
Category: Informational                                      B. Chandler
                                                                     PSC
                                                               July 2007


               IPv4 Reassembly Errors at High Data Rates

Status of This Memo

   This memo provides information for the Internet community.  It does
   not specify an Internet standard of any kind.  Distribution of this
   memo is unlimited.

Copyright Notice

   Copyright (C) The IETF Trust (2007).

Abstract

   IPv4 fragmentation is not sufficiently robust for use under some
   conditions in today's Internet.  At high data rates, the 16-bit IP
   identification field is not large enough to prevent frequent
   incorrectly assembled IP fragments, and the TCP and UDP checksums are
   insufficient to prevent the resulting corrupted datagrams from being
   delivered to higher protocol layers.  This note describes some easily
   reproduced experiments demonstrating the problem, and discusses some
   of the operational implications of these observations.






















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1.  Introduction

   The IPv4 header was designed at a time when data rates were several
   orders of magnitude lower than those achievable today.  This document
   describes a consequent scale-related failure in the IP identification
   (ID) field, where fragments may be incorrectly assembled at a rate
   high enough that it is likely to invalidate assumptions about data
   integrity failure rates.

   That IP fragmentation results in inefficient use of the network has
   been well documented [Kent87].  This note presents a different kind
   of problem, which can result not only in significant performance
   degradation, but also frequent data corruption.  This is especially
   pertinent due to the recent proliferation of UDP bulk transport tools
   that sometimes fragment every datagram.

   Additionally, there is some network equipment that ignores the Don't
   Fragment (DF) bit in the IP header to work around MTU discovery
   problems [RFC2923].  This equipment indirectly exposes properly
   implemented protocols and applications to corrupt data.

2.  Wrapping the IP ID Field

   The Internet Protocol standard [RFC0791] specifies:

      "The choice of the Identifier for a datagram is based on the need
      to provide a way to uniquely identify the fragments of a
      particular datagram.  The protocol module assembling fragments
      judges fragments to belong to the same datagram if they have the
      same source, destination, protocol, and Identifier.  Thus, the
      sender must choose the Identifier to be unique for this source,
      destination pair and protocol for the time the datagram (or any
      fragment of it) could be alive in the Internet."

   Strict conformance to this standard limits transmissions in one
   direction between any address pair to no more than 65536 packets per
   protocol (e.g., TCP, UDP, or ICMP) per maximum packet lifetime.

   Clearly, not all hosts follow this standard because it implies an
   unreasonably low maximum data rate.  For example, a host sending
   1500-byte packets with a 30-second maximum packet lifetime could send
   at only about 26 Mbps before exceeding 65535 packets per packet
   lifetime.  Or, filling a 1 Gbps interface with 1500-byte packets
   requires sending 65536 packets in less than 1 second, an unreasonably
   short maximum packet lifetime, being less than the round-trip time on
   some paths.  This requirement is widely ignored.





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   Additionally, it is worth noting that reusing values in the IP ID
   field once per 65536 datagrams is the best case.  Some
   implementations randomize the IP ID to prevent leaking information
   out of the kernel [Bellovin02], which causes reuse of the IP ID field
   to occur probabilistically at all sending rates.

   IP receivers store fragments in a reassembly buffer until all
   fragments in a datagram arrive, or until the reassembly timeout
   expires (15 seconds is suggested in [RFC0791]).  Fragments in a
   datagram are associated with each other by their protocol number, the
   value in their ID field, and by the source/destination address pair.
   If a sender wraps the ID field in less than the reassembly timeout,
   it becomes possible for fragments from different datagrams to be
   incorrectly spliced together ("mis-associated"), and delivered to the
   upper layer protocol.

   A case of particular concern is when mis-association is self-
   propagating.  This occurs, for example, when there is reliable
   ordering of packets and the first fragment of a datagram is lost in
   the network.  The rest of the fragments are stored in the fragment
   reassembly buffer, and when the sender wraps the ID field, the first
   fragment of the new datagram will be mis-associated with the rest of
   the old datagram.  The new datagram will be now be incomplete (since
   it is missing its first fragment), so the rest of it will be saved in
   the fragment reassembly buffer, forming a cycle that repeats every
   65536 datagrams.  It is possible to have a number of simultaneous
   cycles, bounded by the size of the fragment reassembly buffer.

   IPv6 is considerably less vulnerable to this type of problem, since
   its fragment header contains a 32-bit identification field [RFC2460].
   Mis-association will only be a problem at packet rates 65536 times
   higher than for IPv4.

3.  Effects of Mis-Associated Fragments

   When the mis-associated fragments are delivered, transport-layer
   checksumming should detect these datagrams as incorrect and discard
   them.  When the datagrams are discarded, it could create a
   performance problem for loss-feedback congestion control algorithms,
   particularly when a large congestion window is required, since it
   will introduce a certain amount of non-congestive loss.

   Transport checksums, however, may not be designed to handle such high
   error rates.  The TCP/UDP checksum is only 16 bits in length.  If
   these checksums follow a uniform random distribution, we expect mis-
   associated datagrams to be accepted by the checksum at a rate of one
   per 65536.  With only one mis-association cycle, we expect corrupt
   data delivered to the application layer once per 2^32 datagrams.



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   This number can be significantly higher with multiple concurrent
   cycles.

   With non-random data, the TCP/UDP checksum may be even weaker still.
   It is possible to construct datasets where mis-associated fragments
   will always have the same checksum.  Such a case may be considered
   unlikely, but is worth considering.  "Real" data may be more likely
   than random data to cause checksum hot spots and increase the
   probability of false checksum match [Stone98].  Also, some
   applications or higher-level protocols may turn off checksumming to
   increase speed, though this practice has been found to be dangerous
   for other reasons when data reliability is important [Stone00].

4.  Experimental Observations

   To test the practical impact of fragmentation on UDP, we ran a series
   of experiments using a UDP bulk data transport protocol that was
   designed to be used as an alternative to TCP for transporting large
   data sets over specialized networks.  The tool, Reliable Blast UDP
   (RBUDP), part of the QUANTA networking toolkit [QUANTA], was selected
   because it has a clean interface which facilitated automated
   experiments.  The decision to use RBUDP had little to do with the
   details of the transport protocol itself.  Any UDP transport protocol
   that does not have additional means to detect corruption, and that
   could be configured to use IP fragmentation, would have the same
   results.

   In order to diagnose corruption on files transferred with the UDP
   bulk transfer tool, we used a file format that included embedded
   sequence numbers and MD5 checksums in each fragment of each datagram.
   Thus, it was possible to distinguish random corruption from that
   caused by mis-associated fragments.  We used two different types of
   files.  One was constructed so that all the UDP checksums were
   constant -- we will call this the "constant" dataset.  The other was
   constructed so that UDP checksums were uniformly random -- the
   "random" dataset.  All tests were done using 400 MB files, sent in
   1524-byte datagrams so that they were fragmented on standard Fast
   Ethernet with a 1500-byte MTU.

   The UDP bulk file transport tool was used to send the datasets
   between a pair of hosts at slightly less than the available data rate
   (100 Mbps).  Near the beginning of each flow, a brief secondary flow
   was started to induce packet loss in the primary flow.  Throughout
   the life of the primary flow, we typically observed mis-association
   rates on the order of a few hundredths of a percent.






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   Tests run with the "constant" dataset resulted in corruption on all
   mis-associated fragments, that is, corruption on the order of a few
   hundredths of a percent.  In sending approximately 10 TB of "random"
   datasets, we observed 8847668 UDP checksum errors and 121 corruptions
   of the data due to mis-associated fragments.

5.  Preventing Mis-Association

   The most straightforward way to avoid mis-association is to avoid
   fragmentation altogether by implementing Path MTU Discovery [RFC1191]
   [RFC4821].  However, this is not always feasible for all
   applications.  Further, as a work-around for MTU discovery problems
   [RFC2923], some TCP implementations and communications gear provide
   mechanisms to disable path MTU discovery by clearing or ignoring the
   DF bit.  Doing so will expose all protocols using IPv4, even those
   that participate in MTU discovery, to mis-association errors.

   If IP fragmentation is in use, it may be possible to reduce the
   timeout sufficiently so that mis-association will not occur.
   However, there are a number of difficulties with such an approach.
   Since the sender controls the rate of packets sent and the selection
   of IP ID, while the receiver controls the reassembly timeout, there
   would need to be some mutual assurance between each party as to
   participation in the scheme.  Further, it is not generally possible
   to set the timeout low enough so that a fast sender's fragments will
   not be mis-associated, yet high enough so that a slow sender's
   fragments will not be unconditionally discarded before it is possible
   to reassemble them.  Therefore, the timeout and IP ID selection would
   need to be done on a per-peer basis.  Also, it is likely NAT will
   break any per-peer tables keyed by IP address.  It is not within the
   scope of this document to recommend solutions to these problems,
   though we believe a per-peer adaptive timeout is likely to prevent
   mis-association under circumstances where it would most commonly
   occur.

   A case particularly worth noting is that of tunnels encapsulating
   payload in IPv4.  To deal with difficulties in MTU Discovery
   [RFC4459], tunnels may rely on fragmentation between the two
   endpoints, even if the payload is marked with a DF bit [RFC4301].  In
   such a mode, the two tunnel endpoints behave as IP end hosts, with
   all tunneled traffic having the same protocol type.  Thus, the
   aggregate rate of tunneled packets may not exceed 65536 per maximum
   packet lifetime, or tunneled data becomes exposed to possible mis-
   association.  Even protocols doing MTU discovery such as TCP will be
   affected.  Operators of tunnels should ensure that the receiving
   end's reassembly timeout is short enough that mis-association cannot
   occur given the tunnel's maximum rate.




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6.  Mitigating Mis-Association

   It is difficult to concisely describe all possible situations under
   which fragments might be mis-associated.  Even if an end host
   carefully follows the specification, ensuring unique IP IDs, the
   presence of NATs or tunnels may expose applications to IP ID space
   conflicts.  Further, devices in the network that the end hosts cannot
   see or control, such as tunnels, may cause mis-association.  Even a
   fragmenting application that sends at a low rate might possibly be
   exposed when running simultaneously with a non-fragmenting
   application that sends at a high rate.  As described above, the
   receiver might implement to reduce or eliminate the possibility of
   conflict, but there is no mechanism in place for a sender to know
   what the receiver is doing in this respect.  As a consequence, there
   is no general mechanism for an application that is using IPv4
   fragmentation to know if it is deterministically or statistically
   protected from mis-associated fragments.

   Under circumstances when it is impossible or impractical to prevent
   mis-association, its effects may be mitigated by use of stronger
   integrity checking at any layer above IP.  This is a natural side
   effect of using cryptographic authentication.  For example, IPsec AH
   [RFC4302] will discard any corrupted datagrams, preventing their
   deliver to upper layers.  A stronger transport layer checksum such as
   SCTP's, which is 32 bits in length [RFC2960], may help significantly.
   At the application layer, SSH message authentication codes [RFC4251]
   will prevent delivery of corrupted data, though since the TCP
   connection underneath is not protected, it is considered invalid and
   the session is immediately terminated.  While stronger integrity
   checking may prevent data corruption, it will not prevent the
   potential performance impact described above of non-congestive loss
   on congestion control at high congestion windows.

   It should also be noted that mis-association is not the only possible
   source of data corruption above the network layer [Stone00].  Most
   applications for which data integrity is critically important should
   implement strong integrity checking regardless of exposure to mis-
   association.

   In general, applications that rely on IPv4 fragmentation should be
   written with these issues in mind, as well as those issues documented
   in [Kent87].  Applications that rely on IPv4 fragmentation while
   sending at high speeds (the order of 100 Mbps or higher) and devices
   that deliberately introduce fragmentation to otherwise unfragmented
   traffic (e.g., tunnels) should be particularly cautious, and
   introduce strong mechanisms to ensure data integrity.





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7.  Security Considerations

   If a malicious entity knows that a pair of hosts are communicating
   using a fragmented stream, it may be presented with an opportunity to
   corrupt the flow.  By sending "high" fragments (those with offset
   greater than zero) with a forged source address, the attacker can
   deliberately cause corruption as described above.  Exploiting this
   vulnerability requires only knowledge of the source and destination
   addresses of the flow, its protocol number, and fragment boundaries.
   It does not require knowledge of port or sequence numbers.

   If the attacker has visibility of packets on the path, the attack
   profile is similar to injecting full segments.  Using this attack
   makes blind disruptions easier and might possibly be used to cause
   degradation of service.  We believe only streams using IPv4
   fragmentation are likely vulnerable.  Because of the nature of the
   problems outlined in this document, the use of IPv4 fragmentation for
   critical applications may not be advisable, regardless of security
   concerns.

8.  Informative References

   [Kent87]     Kent, C. and J. Mogul, "Fragmentation considered
                harmful", Proc. SIGCOMM '87 vol. 17, No. 5, October
                1987.

   [RFC2923]    Lahey, K., "TCP Problems with Path MTU Discovery", RFC
                2923, September 2000.

   [RFC0791]    Postel, J., "Internet Protocol", STD 5, RFC 791,
                September 1981.

   [RFC1191]    Mogul, J. and S. Deering, "Path MTU discovery", RFC
                1191, November 1990.

   [Stone98]    Stone, J., Greenwald, M., Partridge, C., and J. Hughes,
                "Performance of Checksums and CRC's over Real Data",
                IEEE/ ACM Transactions on Networking vol. 6, No. 5,
                October 1998.

   [Stone00]    Stone, J. and C. Partridge, "When The CRC and TCP
                Checksum Disagree", Proc. SIGCOMM 2000 vol. 30, No. 4,
                October 2000.








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   [QUANTA]     He, E., Alimohideen, J., Eliason, J., Krishnaprasad, N.,
                Leigh, J., Yu, O., and T. DeFanti, "Quanta: a toolkit
                for high performance data delivery over photonic
                networks", Future Generation Computer Systems Vol. 19,
                No. 6, August 2003.

   [Bellovin02] Bellovin, S., "A Technique for Counting NATted Hosts",
                Internet Measurement Conference, Proceedings of the 2nd
                ACM SIGCOMM Workshop on Internet Measurement, November
                2002.

   [RFC2460]    Deering, S. and R. Hinden, "Internet Protocol, Version 6
                (IPv6) Specification", RFC 2460, December 1998.

   [RFC2960]    Stewart, R., Xie, Q., Morneault, K., Sharp, C.,
                Schwarzbauer, H., Taylor, T., Rytina, I., Kalla, M.,
                Zhang, L., and V. Paxson, "Stream Control Transmission
                Protocol", RFC 2960, October 2000.

   [RFC4251]    Ylonen, T. and C. Lonvick, "The Secure Shell (SSH)
                Protocol Architecture", RFC 4251, January 2006.

   [RFC4301]    Kent, S. and K. Seo, "Security Architecture for the
                Internet Protocol", RFC 4301, December 2005.

   [RFC4302]    Kent, S., "IP Authentication Header", RFC 4302, December
                2005.

   [RFC4459]    Savola, P., "MTU and Fragmentation Issues with In-the-
                Network Tunneling", RFC 4459, April 2006.

   [RFC4821]    Mathis, M. and J. Heffner, "Packetization Layer Path MTU
                Discovery", RFC 4821, March 2007.


















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Appendix A.  Acknowledgements

   This work was supported by the National Science Foundation under
   Grant No. 0083285.

Authors' Addresses

   John W. Heffner
   Pittsburgh Supercomputing Center
   4400 Fifth Avenue
   Pittsburgh, PA  15213
   US

   Phone: 412-268-2329
   EMail: jheffner@psc.edu


   Matt Mathis
   Pittsburgh Supercomputing Center
   4400 Fifth Avenue
   Pittsburgh, PA  15213
   US

   Phone: 412-268-3319
   EMail: mathis@psc.edu


   Ben Chandler
   Pittsburgh Supercomputing Center
   4400 Fifth Avenue
   Pittsburgh, PA  15213
   US

   Phone: 412-268-9783
   EMail: bchandle@gmail.com
















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