tictactoe.cpp Example File | Qt Designer Manual

- Qt 5.4
- Qt Designer Manual
- Task Menu Extension Example
- tictactoe.cpp Example File
- Qt 5.4.2 Reference Documentation

# tictactoe.cpp Example File

taskmenuextension/tictactoe.cpp

    /****************************************************************************
    **
    ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the examples of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
    ** met:
    **   * Redistributions of source code must retain the above copyright
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    **     notice, this list of conditions and the following disclaimer in
    **     the documentation and/or other materials provided with the
    **     distribution.
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    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
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    #include <QtGui>

    #include "tictactoe.h"

    TicTacToe::TicTacToe(QWidget *parent)
        : QWidget(parent)
    {
    }

    QSize TicTacToe::minimumSizeHint() const
    {
        return QSize(200, 200);
    }

    QSize TicTacToe::sizeHint() const
    {
        return QSize(200, 200);
    }

    void TicTacToe::setState(const QString &newState)
    {
        turnNumber = 0;
        myState = "---------";
        int position = 0;
        while (position < 9 && position < newState.length()) {
            QChar mark = newState.at(position);
            if (mark == Cross || mark == Nought) {
                ++turnNumber;
                myState.replace(position, 1, mark);
            }
            position++;
        }
        update();
    }

    QString TicTacToe::state() const
    {
        return myState;
    }

    void TicTacToe::clearBoard()
    {
        myState = "---------";
        turnNumber = 0;
        update();
    }

    void TicTacToe::mousePressEvent(QMouseEvent *event)
    {
        if (turnNumber == 9) {
            clearBoard();
            update();
        } else {
            for (int position = 0; position < 9; ++position) {
                QRect cell = cellRect(position / 3, position % 3);
                if (cell.contains(event->pos())) {
                    if (myState.at(position) == Empty) {
                        if (turnNumber % 2 == 0)
                            myState.replace(position, 1, Cross);
                        else
                            myState.replace(position, 1, Nought);
                        ++turnNumber;
                        update();
                    }
                }
            }
        }
    }

    void TicTacToe::paintEvent(QPaintEvent * /* event */)
    {
        QPainter painter(this);
        painter.setRenderHint(QPainter::Antialiasing);

        painter.setPen(QPen(Qt::darkGreen, 1));
        painter.drawLine(cellWidth(), 0, cellWidth(), height());
        painter.drawLine(2 * cellWidth(), 0, 2 * cellWidth(), height());
        painter.drawLine(0, cellHeight(), width(), cellHeight());
        painter.drawLine(0, 2 * cellHeight(), width(), 2 * cellHeight());

        painter.setPen(QPen(Qt::darkBlue, 2));

        for (int position = 0; position < 9; ++position) {
            QRect cell = cellRect(position / 3, position % 3);

            if (myState.at(position) == Cross) {
                painter.drawLine(cell.topLeft(), cell.bottomRight());
                painter.drawLine(cell.topRight(), cell.bottomLeft());
            } else if (myState.at(position) == Nought) {
                painter.drawEllipse(cell);
            }
        }

        painter.setPen(QPen(Qt::yellow, 3));

        for (int position = 0; position < 9; position = position + 3) {
            if (myState.at(position) != Empty
                    && myState.at(position + 1) == myState.at(position)
                    && myState.at(position + 2) == myState.at(position)) {
                int y = cellRect((position / 3), 0).center().y();
                painter.drawLine(0, y, width(), y);
                turnNumber = 9;
            }
        }

        for (int position = 0; position < 3; ++position) {
            if (myState.at(position) != Empty
                    && myState.at(position + 3) == myState.at(position)
                    && myState.at(position + 6) == myState.at(position)) {
                int x = cellRect(0, position).center().x();
                painter.drawLine(x, 0, x, height());
                turnNumber = 9;
            }
        }
        if (myState.at(0) != Empty && myState.at(4) == myState.at(0)
                && myState.at(8) == myState.at(0)) {
            painter.drawLine(0, 0, width(), height());
            turnNumber = 9;
        }
        if (myState.at(2) != Empty && myState.at(4) == myState.at(2)
                && myState.at(6) == myState.at(2)) {
            painter.drawLine(0, height(), width(), 0);
            turnNumber = 9;
        }
    }

    QRect TicTacToe::cellRect(int row, int column) const
    {
        const int HMargin = width() / 30;
        const int VMargin = height() / 30;
        return QRect(column * cellWidth() + HMargin,
                     row * cellHeight() + VMargin,
                     cellWidth() - 2 * HMargin,
                     cellHeight() - 2 * VMargin);
    }